Playing on Your Phone
The Android app: what it is, where your games and the map live, and how it updates.
There is an Android app. It plays on its own — no PC to run alongside it, no server to set up, no Termux.
Installing
Download open-historia.apk from the
android release and open
it to install.
Android will warn you about installing from your browser rather than the Play Store. That is expected for an app distributed this way; allow it for your browser and continue.
Had the older Open Historia app, from before 23 September 2026? Uninstall it first. The current app is signed with a new key, and Android will not install it over the old one. Uninstalling deletes the old app's saves on that phone. From then on, updates install over the app and keep your games.
The beta is a second app. Download open-historia-beta.apk from the
android-beta release:
it installs as Open Historia Beta beside the stable app rather than over it, with its own icon
and its own saves. A game started in one does not appear in the other, though Export and Import
carry games and scenarios across. It carries the beta's features, ahead of the stable app and less
tested.
What it is
The app is the whole game on the phone: the same game openhistoria.com/play/ serves, with your games, your scenarios, the map editor and the world map all on the device. It plays in airplane mode from the first launch; only the Community Hub and your AI provider use the network. Offline, the sea and land under the countries are drawn from relief pictures the app carries.
Your AI provider requests go straight from the phone to the provider, the same as any other build.
Exports and the diagnostics log are saved to your phone's Downloads folder, under Open Historia, and Import opens Android's file picker.
In the background the app rests, so it does not drain the battery: a turn or a reply still being written is let finish first, and the rest waits until you come back. If Android stops the app's page to free memory, the app rebuilds it instead of closing.
Setting up AI
Same as everywhere else: the game menu, pick a provider, paste a key. See connecting an AI provider.
A cloud provider is the practical choice on a phone. Running a local model on the handset is not
realistic. A model on a PC on the same network (Ollama, LM Studio) works: enter it by that PC's
IP address rather than localhost. The app reaches it without the model needing browser
permissions, but its replies arrive whole rather than word by word.
Updating
The app checks its release for a newer build. When there is one, a banner says A new version of Open Historia is ready; Update now downloads the new APK, and opening the finished download installs it over the app. Your games are kept.
The beta app updates itself. An update found as the game opens is downloaded straight away on an Updating Open Historia screen, and Android then asks to install it; Not now stops the download and opens the game. The first time, Android asks you to allow installs from Open Historia: allow it, then go back. One found later is offered in the banner, and ☰ → Help → Check for updates looks for one when you ask.
Playing on a small screen
The interface adapts, but a grand strategy map is a grand strategy map. Some honest expectations:
- The map is the best part and works well with touch — pan, pinch, tap to select.
- Reading diplomacy and events is comfortable.
- The map editor is usable but fiddly. Author worlds on a desktop.
- Long sessions are hard on the battery, because the map is a live 3D surface.
Turning off the 3D globe and 3D terrain, and switching on Reduce motion, all help noticeably. See settings.
On beta, Settings → Map has a Performance mode. Auto picks Low memory in the Android app, on a touch screen with no mouse, and on a device with 4 GB of memory or less: the map loads in smaller steps with fewer workers. Full is faster on a strong tablet. A change applies once the game is reloaded.
Detailed maps are desktop-only. On a phone a scenario that uses one shows the drawn map underneath.
iPhone and iPad
There is no iOS app. Open openhistoria.com/play/ in Safari and add it to your Home Screen for a fullscreen window.
Expect it to be slower than the Android app — the browser build streams its map rather than storing it, and the device is doing more work. It is playable, not ideal.
Connecting to a machine instead
If you would rather your phone be a window onto a game running on your PC, that works too: run the server on the PC and open its address in the phone's browser. See hosting a server — including the warning about the API having no password.
Note that this is not two people playing together. It is one campaign, viewed from a different screen.
Next
- Install — the other platforms.
- Hosting a server — pointing the phone at a PC.
- Settings — what to turn off to save battery.
Open Historia is under active development on two channels, and this
wiki is written by hand — a page can fall behind a release. Last checked against the game on 2026-10-25 · main 6e6239c4 · beta d7e8fa85. If something
here does not match what you see in the game, trust the game and
say so on Discord.